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GameDevTVObstacleDodge/Library/PackageCache/com.unity.collab-proxy@1ec4e416a4af/Editor/UI/DrawStaticElement.cs

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2026-01-08 16:50:20 +00:00
using UnityEngine;
namespace Unity.PlasticSCM.Editor.UI
{
internal static class DrawStaticElement
{
internal static void Empty()
{
GUILayout.Label(GUIContent.none, UnityStyles.NoSizeStyle);
}
}
}