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GameDevTVObstacleDodge/Library/PackageCache/com.unity.collab-proxy@1ec4e416a4af/Editor/UI/ScreenResolution.cs

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2026-01-08 16:50:20 +00:00
using UnityEngine;
namespace Unity.PlasticSCM.Editor.UI
{
internal static class ScreenResolution
{
internal static string Get()
{
return string.Format("{0}x{1}",
Screen.currentResolution.width,
Screen.currentResolution.height);
}
}
}