Files
GameDevTVObstacleDodge/Library/PackageCache/com.unity.shadergraph@41211273cdd1/Samples~/Common/Scripts/DisableGizmos.cs

22 lines
412 B
C#
Raw Normal View History

2026-01-08 16:50:20 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
[ExecuteInEditMode]
public class DisableGizmos : MonoBehaviour
{
// Start is called before the first frame update
void Awake()
{
#if UNITY_EDITOR
SceneView view = SceneView.lastActiveSceneView;
if (view != null)
{
view.drawGizmos = false;
}
#endif
}
}