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GameDevTVObstacleDodge/Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.Flow/EditorBinding/UnitHeaderInspectableAttribute.cs

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2026-01-08 16:50:20 +00:00
using System;
namespace Unity.VisualScripting
{
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, AllowMultiple = false, Inherited = true)]
public sealed class UnitHeaderInspectableAttribute : Attribute
{
public UnitHeaderInspectableAttribute() { }
public UnitHeaderInspectableAttribute(string label)
{
this.label = label;
}
public string label { get; }
}
}