Initial project commit

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2026-01-08 16:50:20 +00:00
commit f0c5a8b267
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#if !CINEMACHINE_NO_CM2_SUPPORT
using System;
using UnityEngine;
namespace Unity.Cinemachine
{
/// <summary>
/// Property applied to Vcam Target fields. Used for custom drawing in the inspector.
/// </summary>
[Obsolete]
public sealed class VcamTargetPropertyAttribute : PropertyAttribute { }
}
#endif