using System.Collections.Generic; using Codice.CM.Common; using GluonGui.WorkspaceWindow.Views.WorkspaceExplorer.Explorer; using PlasticGui.Gluon; using Unity.PlasticSCM.Editor.Gluon.UpdateReport; namespace Unity.PlasticSCM.Editor.Toolbar.Headless { internal class HeadlessGluonUpdateReport : IUpdateReport { void IUpdateReport.AppendReport(string updateReport) { } UpdateReportResult IUpdateReport.ShowUpdateReport( WorkspaceInfo wkInfo, List errors) { return UpdateReportDialog.ShowUpdateReport( wkInfo, errors, null); } } }