#if !UNITY_6000_3_OR_NEWER using UnityEditor; using Unity.PlasticSCM.Editor; using Unity.PlasticSCM.Editor.Configuration; using Unity.PlasticSCM.Editor.Toolbar; namespace Unity.Cloud.Collaborate { [InitializeOnLoad] static class UVCSToolbarBoostrap { static UVCSToolbarBoostrap() { mDropDownButton = new UVCSToolbarButton( UVCSToolbar.Controller.PopupClicked, Toolbar.RepaintToolbar); Toolbar.AddSubToolbar(mDropDownButton); UVCSToolbar.Controller.OnToolbarInvalidated += ToolbarInvalidated; UVCSToolbar.Controller.OnToolbarButtonInvalidated += ButtonInvalidated; // Wait for editor to be ready to invalidate the button Execute.WhenEditorIsReady(ButtonInvalidated); } static void ToolbarInvalidated() { Toolbar.RepaintToolbar(); } static void ButtonInvalidated() { UVCSToolbarButtonData buttonData = UVCSToolbar.Controller.GetButtonData(); mDropDownButton.BeginUpdate(); try { mDropDownButton.Text = buttonData.Text; mDropDownButton.Tooltip = buttonData.Tooltip; mDropDownButton.Icon = buttonData.Icon; mDropDownButton.IsVisible = buttonData.IsVisible; } finally { mDropDownButton.EndUpdate(); } } static UVCSToolbarButton mDropDownButton; } } #endif