using UnityEngine; namespace Unity.PlasticSCM.Editor.Toolbar.PopupWindow { // Workaround for Unity 6.0-6.2 on Windows where clicking the window title or menus // while a popup is open causes a GUI rendering error. // Closes the popup when mouse goes above it (toward the risky window menu area). internal static class ToolbarMouseBoundary { internal static bool IsAboveToolbar(Rect popupRect, Vector2 mousePosition) { float topBoundary = popupRect.y - TOOLBAR_TOP_OFFSET; return mousePosition.y < topBoundary; } // Height of the toolbar button (20), his top margin (1) and the toolbar top padding (7), // also equivalent to button height (20) + ((toolbar height (36) - button height (20)) / 2). const float TOOLBAR_TOP_OFFSET = 28f; } }