#if !CINEMACHINE_NO_CM2_SUPPORT using UnityEngine; using UnityEditor; namespace Unity.Cinemachine.Editor { [System.Obsolete] [CustomEditor(typeof(Cinemachine3rdPersonFollow))] [CanEditMultipleObjects] class Cinemachine3rdPersonFollowEditor : BaseEditor { public override void OnInspectorGUI() { BeginInspector(); this.IMGUI_DrawMissingCmCameraHelpBox(); DrawRemainingPropertiesInInspector(); } } } #endif