Files

31 lines
967 B
C#

using UnityEditor;
namespace Unity.PlasticSCM.Editor
{
internal static class TestingPreference
{
internal static bool IsShowCloudDriveWelcomeViewEnabled()
{
return SessionState.GetBool(SHOW_CLOUD_DRIVE_WELCOME_VIEW_KEY_NAME, false);
}
internal static bool IsShowUVCSWelcomeViewEnabled()
{
return SessionState.GetBool(SHOW_UVCS_WELCOME_VIEW_KEY_NAME, false);
}
internal static void SetShowCloudDriveWelcomeView(bool isEnabled)
{
SessionState.SetBool(SHOW_CLOUD_DRIVE_WELCOME_VIEW_KEY_NAME, isEnabled);
}
internal static void SetShowUVCSWelcomeView(bool isEnabled)
{
SessionState.SetBool(SHOW_UVCS_WELCOME_VIEW_KEY_NAME, isEnabled);
}
const string SHOW_UVCS_WELCOME_VIEW_KEY_NAME = "ShowUVCSWelcomeView";
const string SHOW_CLOUD_DRIVE_WELCOME_VIEW_KEY_NAME = "ShowCloudDriveWelcomeView";
}
}