142 lines
4.6 KiB
C#
142 lines
4.6 KiB
C#
using Codice.Utils;
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using PlasticGui;
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namespace Unity.PlasticSCM.Editor.UI
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{
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internal static class GetPlasticShortcut
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{
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internal static string ForOpen()
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{
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return PlasticLocalization.GetString(
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PlasticLocalization.Name.UnityOpenShortcut);
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}
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internal static string ForDelete()
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{
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if (PlatformIdentifier.IsWindows())
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return PlasticLocalization.GetString(
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PlasticLocalization.Name.UnityDeleteShortcutForWindows);
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if (PlatformIdentifier.IsMac())
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return PlasticLocalization.GetString(
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PlasticLocalization.Name.UnityDeleteShortcutForMacOS);
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return string.Empty;
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}
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internal static string ForDiff()
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{
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return PlasticLocalization.GetString(
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PlasticLocalization.Name.UnityDiffShortcut);
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}
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internal static string ForAssetDiff()
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{
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return PlasticLocalization.GetString(
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PlasticLocalization.Name.UnityAssetDiffShortcut);
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}
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internal static string ForHistory()
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{
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if (PlatformIdentifier.IsWindows())
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return PlasticLocalization.GetString(
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PlasticLocalization.Name.UnityHistoryShortcutForWindows);
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if (PlatformIdentifier.IsMac())
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return PlasticLocalization.GetString(
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PlasticLocalization.Name.UnityHistoryShortcutForMacOS);
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return string.Empty;
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}
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internal static string ForMerge()
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{
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if (PlatformIdentifier.IsWindows())
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return PlasticLocalization.GetString(
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PlasticLocalization.Name.UnityMergeShortcutForWindows);
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if (PlatformIdentifier.IsMac())
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return PlasticLocalization.GetString(
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PlasticLocalization.Name.UnityMergeShortcutForMacOS);
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return string.Empty;
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}
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internal static string ForHideUnhide()
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{
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if (PlatformIdentifier.IsWindows())
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return PlasticLocalization.GetString(
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PlasticLocalization.Name.UnityHideUnhideShortcutForWindows);
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if (PlatformIdentifier.IsMac())
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return PlasticLocalization.GetString(
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PlasticLocalization.Name.UnityHideUnhideShortcutForMacOS);
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return string.Empty;
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}
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internal static string ForLabel()
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{
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if (PlatformIdentifier.IsWindows())
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return PlasticLocalization.GetString(
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PlasticLocalization.Name.UnityLabelShortcutForWindows);
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if (PlatformIdentifier.IsMac())
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return PlasticLocalization.GetString(
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PlasticLocalization.Name.UnityLabelShortcutForMacOS);
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return string.Empty;
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}
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internal static string ForSwitch()
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{
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if (PlatformIdentifier.IsWindows())
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return PlasticLocalization.GetString(
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PlasticLocalization.Name.UnitySwitchShortcutForWindows);
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if (PlatformIdentifier.IsMac())
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return PlasticLocalization.GetString(
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PlasticLocalization.Name.UnitySwitchShortcutForMacOS);
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return string.Empty;
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}
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internal static string ForRename()
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{
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if (PlatformIdentifier.IsWindows())
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return PlasticLocalization.GetString(
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PlasticLocalization.Name.UnityRenameShortcutForWindows);
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if (PlatformIdentifier.IsMac())
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return PlasticLocalization.GetString(
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PlasticLocalization.Name.UnityRenameShortcutForMacOS);
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return string.Empty;
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}
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internal static string ForShowInExplorer()
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{
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if (PlatformIdentifier.IsWindows())
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return PlasticLocalization.GetString(
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PlasticLocalization.Name.UnityShowInExplorerShortcutForWindows);
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if (PlatformIdentifier.IsMac())
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return PlasticLocalization.GetString(
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PlasticLocalization.Name.UnityShowInExplorerShortcutForMacOS);
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return string.Empty;
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}
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internal static string ForEnter()
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{
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if (PlatformIdentifier.IsWindows())
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return PlasticLocalization.GetString(
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PlasticLocalization.Name.UnityEnterShortcutForWindows);
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if (PlatformIdentifier.IsMac())
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return PlasticLocalization.GetString(
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PlasticLocalization.Name.UnityEnterShortcutForMacOS);
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return string.Empty;
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}
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}
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}
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