Files

142 lines
4.6 KiB
C#

using Codice.Utils;
using PlasticGui;
namespace Unity.PlasticSCM.Editor.UI
{
internal static class GetPlasticShortcut
{
internal static string ForOpen()
{
return PlasticLocalization.GetString(
PlasticLocalization.Name.UnityOpenShortcut);
}
internal static string ForDelete()
{
if (PlatformIdentifier.IsWindows())
return PlasticLocalization.GetString(
PlasticLocalization.Name.UnityDeleteShortcutForWindows);
if (PlatformIdentifier.IsMac())
return PlasticLocalization.GetString(
PlasticLocalization.Name.UnityDeleteShortcutForMacOS);
return string.Empty;
}
internal static string ForDiff()
{
return PlasticLocalization.GetString(
PlasticLocalization.Name.UnityDiffShortcut);
}
internal static string ForAssetDiff()
{
return PlasticLocalization.GetString(
PlasticLocalization.Name.UnityAssetDiffShortcut);
}
internal static string ForHistory()
{
if (PlatformIdentifier.IsWindows())
return PlasticLocalization.GetString(
PlasticLocalization.Name.UnityHistoryShortcutForWindows);
if (PlatformIdentifier.IsMac())
return PlasticLocalization.GetString(
PlasticLocalization.Name.UnityHistoryShortcutForMacOS);
return string.Empty;
}
internal static string ForMerge()
{
if (PlatformIdentifier.IsWindows())
return PlasticLocalization.GetString(
PlasticLocalization.Name.UnityMergeShortcutForWindows);
if (PlatformIdentifier.IsMac())
return PlasticLocalization.GetString(
PlasticLocalization.Name.UnityMergeShortcutForMacOS);
return string.Empty;
}
internal static string ForHideUnhide()
{
if (PlatformIdentifier.IsWindows())
return PlasticLocalization.GetString(
PlasticLocalization.Name.UnityHideUnhideShortcutForWindows);
if (PlatformIdentifier.IsMac())
return PlasticLocalization.GetString(
PlasticLocalization.Name.UnityHideUnhideShortcutForMacOS);
return string.Empty;
}
internal static string ForLabel()
{
if (PlatformIdentifier.IsWindows())
return PlasticLocalization.GetString(
PlasticLocalization.Name.UnityLabelShortcutForWindows);
if (PlatformIdentifier.IsMac())
return PlasticLocalization.GetString(
PlasticLocalization.Name.UnityLabelShortcutForMacOS);
return string.Empty;
}
internal static string ForSwitch()
{
if (PlatformIdentifier.IsWindows())
return PlasticLocalization.GetString(
PlasticLocalization.Name.UnitySwitchShortcutForWindows);
if (PlatformIdentifier.IsMac())
return PlasticLocalization.GetString(
PlasticLocalization.Name.UnitySwitchShortcutForMacOS);
return string.Empty;
}
internal static string ForRename()
{
if (PlatformIdentifier.IsWindows())
return PlasticLocalization.GetString(
PlasticLocalization.Name.UnityRenameShortcutForWindows);
if (PlatformIdentifier.IsMac())
return PlasticLocalization.GetString(
PlasticLocalization.Name.UnityRenameShortcutForMacOS);
return string.Empty;
}
internal static string ForShowInExplorer()
{
if (PlatformIdentifier.IsWindows())
return PlasticLocalization.GetString(
PlasticLocalization.Name.UnityShowInExplorerShortcutForWindows);
if (PlatformIdentifier.IsMac())
return PlasticLocalization.GetString(
PlasticLocalization.Name.UnityShowInExplorerShortcutForMacOS);
return string.Empty;
}
internal static string ForEnter()
{
if (PlatformIdentifier.IsWindows())
return PlasticLocalization.GetString(
PlasticLocalization.Name.UnityEnterShortcutForWindows);
if (PlatformIdentifier.IsMac())
return PlasticLocalization.GetString(
PlasticLocalization.Name.UnityEnterShortcutForMacOS);
return string.Empty;
}
}
}