Files

41 lines
1.3 KiB
C#

using UnityEditor;
using Codice.CM.Common;
using PlasticGui;
using PlasticGui.WorkspaceWindow.QueryViews.Labels;
using Unity.PlasticSCM.Editor.UI;
namespace Unity.PlasticSCM.Editor.Views.Labels.Dialogs
{
internal class RenameLabelDialog
{
internal static LabelRenameData GetLabelRenameData(
RepositorySpec repSpec,
MarkerInfo labelInfo,
EditorWindow parentWindow)
{
InputTextDialogResult dialogResult = InputTextDialog.GetInputText(
PlasticLocalization.Name.RenameLabelTitle.GetString(),
null,
PlasticLocalization.GetString(PlasticLocalization.Name.NewName),
labelInfo.Name,
PlasticLocalization.GetString(PlasticLocalization.Name.RenameButton),
(text, closer, progressControls) =>
{
LabelRenameData data = new LabelRenameData(
repSpec, labelInfo, text);
LabelRenameValidation.AsyncValidation(data, closer, progressControls);
},
parentWindow,
width: 500);
LabelRenameData result = new LabelRenameData(
repSpec, labelInfo, dialogResult.Text);
result.Result = dialogResult.Result;
return result;
}
}
}