Files
GameDevTVObstacleDodge/Library/PackageCache/com.unity.render-pipelines.universal@ba467ec059b9/Shaders/2D/Include/ShapeLightVariables.hlsl

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94 B
HLSL

#ifndef SHAPE_LIGHT_VARIABLES
#define SHAPE_LIGHT_VARIABLES
half _HDREmulationScale;
#endif