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GameDevTVObstacleDodge/GameDevTutObstacleDodge.sln

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
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EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{2D13C8CB-9DAD-B873-9EDA-38E2B8F24F1B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D5B45671-B285-1584-1E88-44377FEBF115}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D5B45671-B285-1584-1E88-44377FEBF115}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D5B45671-B285-1584-1E88-44377FEBF115}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D5B45671-B285-1584-1E88-44377FEBF115}.Release|Any CPU.Build.0 = Release|Any CPU
{2D13C8CB-9DAD-B873-9EDA-38E2B8F24F1B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2D13C8CB-9DAD-B873-9EDA-38E2B8F24F1B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2D13C8CB-9DAD-B873-9EDA-38E2B8F24F1B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2D13C8CB-9DAD-B873-9EDA-38E2B8F24F1B}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal