Files
GameDevTVObstacleDodge/Library/PackageCache/com.unity.ai.navigation@5218e4bf7edc/Tests/Runtime/NavMeshSurfaceBuildFromAwake.cs

16 lines
276 B
C#

using UnityEngine;
namespace Unity.AI.Navigation.Tests
{
[DefaultExecutionOrder(-1)]
class NavMeshSurfaceBuildFromAwake : MonoBehaviour
{
public NavMeshSurface surface;
void Awake()
{
surface.BuildNavMesh();
}
}
}