Files
GameDevTVObstacleDodge/Library/PackageCache/com.unity.cinemachine@5342685532bb/Editor/Editors/CinemachineExtensionEditor.cs

25 lines
628 B
C#

using UnityEditor;
using UnityEngine.UIElements;
namespace Unity.Cinemachine.Editor
{
[CustomEditor(typeof(CinemachineExtension), true)]
[CanEditMultipleObjects]
class CinemachineExtensionEditor : UnityEditor.Editor
{
public override VisualElement CreateInspectorGUI()
{
var ux = new VisualElement();
this.AddMissingCmCameraHelpBox(ux);
// Add children
var prop = serializedObject.GetIterator();
if (prop.NextVisible(true))
InspectorUtility.AddRemainingProperties(ux, prop);
return ux;
}
}
}