Files
GameDevTVObstacleDodge/Library/PackageCache/com.unity.cinemachine@5342685532bb/Editor/Obsolete/Cinemachine3rdPersonFollowEditor.cs

21 lines
518 B
C#

#if !CINEMACHINE_NO_CM2_SUPPORT
using UnityEngine;
using UnityEditor;
namespace Unity.Cinemachine.Editor
{
[System.Obsolete]
[CustomEditor(typeof(Cinemachine3rdPersonFollow))]
[CanEditMultipleObjects]
class Cinemachine3rdPersonFollowEditor : BaseEditor<Cinemachine3rdPersonFollow>
{
public override void OnInspectorGUI()
{
BeginInspector();
this.IMGUI_DrawMissingCmCameraHelpBox();
DrawRemainingPropertiesInInspector();
}
}
}
#endif