Files
GameDevTVObstacleDodge/Library/PackageCache/com.unity.render-pipelines.core@67f868dbad82/Runtime/Settings/IDefaultVolumeProfileResource.cs

14 lines
467 B
C#

namespace UnityEngine.Rendering
{
/// <summary>
/// Interface for a class that provides access to the asset used to initialize the default volume profile.
/// </summary>
public interface IDefaultVolumeProfileAsset : IRenderPipelineGraphicsSettings
{
/// <summary>
/// The volume profile asset used to initialize Default Volume Profile.
/// </summary>
public VolumeProfile defaultVolumeProfile { get; set; }
}
}