Files
GameDevTVObstacleDodge/Library/PackageCache/com.unity.ugui@f250afc9b68d/Tests/Runtime/UGUI/Canvas/BridgeScriptForRetainingObjects.cs

10 lines
221 B
C#

using UnityEngine;
internal class BridgeScriptForRetainingObjects : MonoBehaviour
{
public const string bridgeObjectName = "BridgeGameObject";
public GameObject canvasGO;
public GameObject nestedCanvasGO;
}