Files
GameDevTVObstacleDodge/Library/PackageCache/com.unity.ugui@f250afc9b68d/Tests/Runtime/UGUI/InputField/FakeInputModule.cs

12 lines
187 B
C#

using UnityEngine.EventSystems;
namespace InputfieldTests
{
internal class FakeInputModule : BaseInputModule
{
public override void Process()
{
}
}
}