Files
GameDevTVObstacleDodge/Library/PackageCache/com.unity.cinemachine@5342685532bb/Samples~/Shared Assets/Scripts/RigidbodyInterpolationSetter.cs

18 lines
532 B
C#

using UnityEngine;
namespace Unity.Cinemachine.Samples
{
/// <summary>
/// Helper class to set the interpolation of a rigidbody.
/// </summary>
[RequireComponent(typeof(Rigidbody))]
public class RigidbodyInterpolationSetter : MonoBehaviour
{
Rigidbody m_Rigidbody;
void Start() => m_Rigidbody = GetComponent<Rigidbody>();
public void SetInterpolation(bool on) =>
m_Rigidbody.interpolation = on ? RigidbodyInterpolation.Interpolate : RigidbodyInterpolation.None;
}
}