Files
GameDevTVObstacleDodge/Library/PackageCache/com.unity.collab-proxy@1ec4e416a4af/Editor/UnityPlasticDllVersion.cs

19 lines
483 B
C#

using System.Diagnostics;
using System.IO;
using Unity.PlasticSCM.Editor.AssetUtils;
namespace Unity.PlasticSCM.Editor
{
internal static class UnityPlasticDllVersion
{
internal static string GetFileVersion()
{
string unityPlasticDllFullPath = Path.Combine(
AssetsPath.GetLibEditorFolderFullPath(), "unityplastic.dll");
return FileVersionInfo.GetVersionInfo(unityPlasticDllFullPath).FileVersion;
}
}
}