Files
GameDevTVObstacleDodge/Library/PackageCache/com.unity.collab-proxy@1ec4e416a4af/Editor/Views/Merge/Gluon/ChangeTreeViewItem.cs

23 lines
603 B
C#

using UnityEditor.IMGUI.Controls;
using PlasticGui.Gluon.WorkspaceWindow.Views.IncomingChanges;
#if UNITY_6000_2_OR_NEWER
using TreeViewItem = UnityEditor.IMGUI.Controls.TreeViewItem<int>;
#endif
namespace Unity.PlasticSCM.Editor.Views.IncomingChanges.Gluon
{
internal class ChangeTreeViewItem : TreeViewItem
{
internal IncomingChangeInfo ChangeInfo { get; private set; }
internal ChangeTreeViewItem(int id, IncomingChangeInfo change)
: base(id, 1)
{
ChangeInfo = change;
displayName = change.GetPathString();
}
}
}