Files
GameDevTVObstacleDodge/Library/PackageCache/com.unity.render-pipelines.core@67f868dbad82/Tests/Runtime/CustomRenderPipelineAsset.cs

20 lines
494 B
C#

using UnityEngine;
using UnityEngine.Rendering;
using System.Collections.Generic;
namespace UnityEngine.Rendering.Tests
{
class CustomRenderPipelineAsset : RenderPipelineAsset<CustomRenderPipeline>
{
protected override RenderPipeline CreatePipeline()
=> new CustomRenderPipeline();
}
class CustomRenderPipeline : RenderPipeline
{
protected override void Render(ScriptableRenderContext context, List<Camera> cameras)
{
}
}
}