Files
GameDevTVObstacleDodge/Library/PackageCache/com.unity.render-pipelines.universal@ba467ec059b9/Editor/2D/ShaderGraph/Nodes/SpriteSkinningNode.cs.meta

12 lines
243 B
Plaintext

fileFormatVersion: 2
guid: b52dc03557c43a54dba259bd9f78a779
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: