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GameDevTVObstacleDodge/Library/PackageCache/com.unity.shadergraph@41211273cdd1/Editor/Resources/UXML/GraphInspector.uxml

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<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:sg="UnityEditor.ShaderGraph.Drawing">
<ui:VisualElement name="content" picking-mode="Ignore">
<ui:VisualElement name="header" picking-mode="Ignore">
<ui:VisualElement name="labelContainer" picking-mode="Ignore">
<ui:Label name="titleLabel" text="" />
<ui:Label name="subTitleLabel" text="" />
</ui:VisualElement>
</ui:VisualElement>
<ui:ScrollView class="unity-scroll-view unity-scroll-view--scroll unity-scroll-view--vertical" name="scrollView" mode="VerticalAndHorizontal"/>
<ui:VisualElement name="contentContainer" picking-mode="Ignore" />
<ui:TabView name="GraphInspectorView">
<ui:Tab name="NodeSettingsTab" label="Node Settings">
<ui:VisualElement name="NodeSettingsContainer" picking-mode="Ignore" />
</ui:Tab>
<ui:Tab name="GraphSettingsTab" label="Graph Settings">
<ui:VisualElement name="GraphSettingsContainer" picking-mode="Ignore">
<ui:Label name="maxItemsMessageLabel" picking-mode="Ignore" text ="Max of 20 visible items reached" />
</ui:VisualElement>
</ui:Tab>
</ui:TabView>
</ui:VisualElement>
<sg:ResizableElement pickingMode="Ignore" resizeRestriction="FlexDirection"/>
</ui:UXML>