Files
GameDevTVObstacleDodge/Library/PackageCache/com.unity.splines@1cb7d86fc7ff/Editor/AssemblyInfo.cs

6 lines
223 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.Splines.Editor.Tests")]
[assembly: InternalsVisibleTo("Unity.Splines.Editor.Tests")]
[assembly: InternalsVisibleTo("Unity.Splines.Editor.Debug")]