Files
GameDevTVObstacleDodge/Library/PackageCache/com.unity.splines@1cb7d86fc7ff/Runtime/AssemblyInfo.cs

8 lines
325 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.Splines.Editor")]
[assembly: InternalsVisibleTo("Unity.Splines.Tests")]
[assembly: InternalsVisibleTo("Unity.Splines.Debug")]
[assembly: InternalsVisibleTo("Unity.Splines.Editor.Tests")]
[assembly: InternalsVisibleTo("Unity.Splines.Editor.Debug")]