Commit Graph

  • c60acb158d Got Spells working, started on Buffs main SHOUTING_PIRATE 2025-06-05 17:36:51 +01:00
  • cb6c5cf580 Worked on Audio, just need to continue setting up. SHOUTING_PIRATE 2025-06-04 17:28:45 +01:00
  • 4cc635937d Changed to Fantasy, created new cards, started magic and buff system SHOUTING_PIRATE 2025-06-03 16:54:38 +01:00
  • 2af60bcbe6 Refining Main Menu and button functions, started using own cards SHOUTING_PIRATE 2025-06-02 17:37:12 +01:00
  • 9ac816413a Working on scene loading, new game and restart game SHOUTING_PIRATE 2025-05-01 16:55:28 +01:00
  • a50908d757 added the main menu functionality to load battle and exit game. Caleb Sandford deQuincey 2025-04-30 22:43:16 +01:00
  • 9db34821db Created main menu layout and scene, added in cards need to finish functionality and buttons functioning SHOUTING_PIRATE 2025-04-30 17:13:13 +01:00
  • a181e6c570 added in new scene for Main Menu and started creating layout SHOUTING_PIRATE 2025-04-30 12:50:26 +01:00
  • 8990bd6d2d Completed end stage of game, created battle ended screen and associated buttons SHOUTING_PIRATE 2025-04-30 12:03:01 +01:00
  • d4b8c58e94 Moved the Discard sprite from discard pile to discard point and fixed rotation. Also commented out Draw Button from on-going play and turns. Caleb Sandford deQuincey 2025-04-29 22:49:48 +01:00
  • 1de9a46b54 Added in Discard Pile and made card discard when selected SHOUTING_PIRATE 2025-04-29 12:02:44 +01:00
  • b1f70de602 added draw pile and discard pile SHOUTING_PIRATE 2025-04-28 20:52:22 +01:00
  • ab6878fa69 Finalised AI scripts and added in some limitations to mana and hand size, removed auto draw at the end of each turn, as well as reducing mana top-up each round to 1 SHOUTING_PIRATE 2025-04-28 17:25:10 +01:00
  • 11297a3078 Developing AI behaviour scripts SHOUTING_PIRATE 2025-04-28 12:01:01 +01:00
  • 6a34653ec6 Started EnemyController Script Caleb 2025-04-27 19:41:05 +01:00
  • dbb88932d7 Initial commit of Unity project master SHOUTING_PIRATE 2025-04-26 21:54:32 +01:00