Files
Generic/Library/PackageCache/com.unity.shadergraph@608f316e1f48/Editor/Data/Interfaces/PositionSource.cs
2025-04-26 21:54:32 +01:00

11 lines
147 B
C#

using System;
namespace UnityEditor.ShaderGraph.Internal
{
public enum PositionSource
{
Default,
Predisplacement,
}
}