Files
GoblinRaid/Assets/Scripts/Combat/Fighter.cs
caleb Sandford DeQuincey 36f31d54d1 Add project files.
2025-10-27 17:05:16 +00:00

23 lines
466 B
C#

using UnityEngine;
using RPG.Movement;
namespace RPG.Combat
{
public class Fighter : MonoBehaviour
{
Transform target;
private void Update()
{
if(target != null)
{
GetComponent<Mover>().MoveTo(target.position);
target = null;
}
}
public void Attack(CombatTarget combatTarget)
{
target = combatTarget.transform;
}
}
}