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GoblinRaid/Assets/Scripts/Combat/CombatTarget.cs
caleb Sandford DeQuincey 36f31d54d1 Add project files.
2025-10-27 17:05:16 +00:00

8 lines
199 B
C#

using UnityEngine;
using RPG.Combat;
public class CombatTarget : MonoBehaviour
{
// This class is intentionally left empty.
// It serves as a marker to identify combat targets in the game.
}