Files
GoblinRaid/Assets/Scripts/Core/FollowCamera.cs
caleb Sandford DeQuincey 36f31d54d1 Add project files.
2025-10-27 17:05:16 +00:00

15 lines
241 B
C#

using UnityEngine;
namespace RPG.Core
{
public class FollowCamera : MonoBehaviour
{
[SerializeField] Transform target;
void LateUpdate()
{
transform.position = target.position;
}
}
}