Moved from swarm to NavMesh - need to fix the enemy navigation! Review the animation controller to see if anything is being triggered.

This commit is contained in:
2026-06-19 16:20:36 +01:00
parent 14371de4e6
commit e058a7984f
705 changed files with 2046326 additions and 219 deletions

View File

@@ -69,22 +69,24 @@ NavMeshProjectSettings:
cost: 1
- name:
cost: 1
m_LastAgentTypeID: -887442657
m_LastAgentTypeID: -1372625422
m_Settings:
- serializedVersion: 2
- serializedVersion: 3
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.75
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
maxJumpAcrossDistance: 4
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
buildHeightMesh: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_SettingNames: