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LowPolyBattleSim/Library/PackageCache/com.unity.ai.navigation@c74b2724ed42/Tests/Runtime/NavMeshSurfaceBuildFromAwake.cs

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2025-06-27 23:27:49 +01:00
using UnityEngine;
namespace Unity.AI.Navigation.Tests
{
[DefaultExecutionOrder(-1)]
class NavMeshSurfaceBuildFromAwake : MonoBehaviour
{
public NavMeshSurface surface;
void Awake()
{
surface.BuildNavMesh();
}
}
}