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LowPolyBattleSim/Library/PackageCache/com.unity.render-pipelines.core@1c27dfa04d8a/Runtime/STP/ISTPEnabledRenderPipeline.cs

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2025-06-27 23:27:49 +01:00
namespace UnityEngine.Rendering
{
/// <summary>
/// By implementing this interface, a render pipeline can indicate its usage of the STP upscaler
/// </summary>
public interface ISTPEnabledRenderPipeline
{
/// <summary>
/// Indicates if this render pipeline instance uses STP.
/// </summary>
bool isStpUsed { get; }
}
}