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LowPolyBattleSim/Library/PackageCache/com.unity.render-pipelines.universal@087c6d6dbb7d/Editor/ShaderGraph/Includes/ShaderVariablesDecal.hlsl

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2025-06-27 23:27:49 +01:00
UNITY_INSTANCING_BUFFER_START(Decal)
UNITY_DEFINE_INSTANCED_PROP(half4x4, _NormalToWorld)
UNITY_DEFINE_INSTANCED_PROP(float, _DecalLayerMaskFromDecal)
UNITY_INSTANCING_BUFFER_END(Decal)