Files
LowPolyBattleSim/Library/PackageCache/com.unity.render-pipelines.universal@087c6d6dbb7d/Editor/VFXGraph/Shaders/Templates/VFXParticleBasicCube.template

14 lines
483 B
Plaintext
Raw Normal View History

2025-06-27 23:27:49 +01:00
{
SubShader
{
Cull Back
${VFXInclude("Shaders/VFXParticleHeader.template")}
${VFXInclude("Shaders/ParticleHexahedron/PassSelection.template")}
${VFXInclude("Shaders/ParticleHexahedron/PassDepth.template"),IS_OPAQUE_PARTICLE}
${VFXInclude("Shaders/ParticleHexahedron/PassBasicForward.template")}
${VFXInclude("Shaders/ParticleHexahedron/PassShadowCaster.template"),USE_CAST_SHADOWS_PASS}
${VFXIncludeRP("Templates/ParticleHexahedron/PassForward2D.template")}
}
}