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LowPolyBattleSim/Library/PackageCache/com.unity.shadergraph@608f316e1f48/Editor/Data/Graphs/IMaterialSlotHasValue.cs

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2025-06-27 23:27:49 +01:00
namespace UnityEditor.ShaderGraph
{
interface IMaterialSlotHasValue<T>
{
T defaultValue { get; }
T value { get; }
}
}