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LowPolyBattleSim/Library/PackageCache/com.unity.test-framework.performance@fb0dc592af8b/Runtime/Measurements/FrametimeMeasurement.cs

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2025-06-27 23:27:49 +01:00
using UnityEngine;
namespace Unity.PerformanceTesting.Measurements
{
internal class FrameTimeMeasurement : MonoBehaviour
{
public SampleGroup SampleGroup;
void Update()
{
Measure.Custom(SampleGroup, Time.unscaledDeltaTime * 1000);
}
}
}