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LowPolyBattleSim/Library/PackageCache/com.unity.visualscripting@1b53f46e931b/Runtime/VisualScripting.State/StateEnterReason.cs

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2025-06-27 23:27:49 +01:00
namespace Unity.VisualScripting
{
public enum StateEnterReason
{
Start,
Branch,
Forced
}
}