%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &3926513288711190907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4473166286381645783} - component: {fileID: 8762361624462915537} - component: {fileID: 5952310673336532934} - component: {fileID: 7243000721961562998} - component: {fileID: 1165306462495854209} - component: {fileID: 8195606524304578804} - component: {fileID: 4634233225384405085} - component: {fileID: -1810144434140031310} m_Layer: 7 m_Name: AllyInfantry m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4473166286381645783 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3926513288711190907} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 78.09451, y: 44.339252, z: -29.917322} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8762361624462915537 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3926513288711190907} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &5952310673336532934 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3926513288711190907} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: bc457db8517f3e5479fd70c8769f161a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!136 &7243000721961562998 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3926513288711190907} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.5000001 m_Height: 2 m_Direction: 1 m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697} --- !u!114 &1165306462495854209 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3926513288711190907} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bd3a63a56cad99242b564bd0a3a2aa3b, type: 3} m_Name: m_EditorClassIdentifier: unitData: {fileID: 11400000, guid: c5766a2f63c605f45bea1a6232227aa2, type: 2} team: 0 unitId: 0 currentHealth: 100 currentState: 0 assignedStrategy: strategyType: 0 strategyName: Default Strategy description: Basic battle strategy engagementRange: 15 formationTightness: 1 maintainFormation: 1 allowRetreat: 1 infantryTactics: 0 cavalryTactics: 1 archerTactics: 0 aggressionLevel: 0.5 focusFireOnWeakTargets: 1 supportAllies: 1 retreatThreshold: 0.3 target: {fileID: 0} lastAttackTime: 0 remainingAmmo: 0 formationPosition: {x: 0, y: 0, z: 0} rallyPoint: {x: 0, y: 0, z: 0} isInFormation: 1 --- !u!114 &8195606524304578804 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3926513288711190907} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2dba823e931ce154bae2d8fdcde05dc3, type: 3} m_Name: m_EditorClassIdentifier: influence: 1 triggerInteraction: 0 detectLayer: serializedVersion: 2 m_Bits: 128 autoUpdate: 1 colorProfile: {fileID: 0} gizmosUpdate: 0 blockLayer: serializedVersion: 2 m_Bits: 0 solverType: 0 checkLineOfSight: 1 usingTagFilter: 0 tagFilter: Untagged onCast: m_PersistentCalls: m_Calls: [] onDetect: m_PersistentCalls: m_Calls: [] pulseTime: 0 detectVector: {x: 0, y: 0, z: 0} onDetectCollider: m_PersistentCalls: m_Calls: [] onNewCollider: m_PersistentCalls: m_Calls: [] onLostCollider: m_PersistentCalls: m_Calls: [] ignoreList: [] colliders: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} boundsSolver: 0 boundsCenter: 0 collectLOS: 0 angleX: 120 angleY: 90 radius: 10 limited: 1 limitCount: 10 minRadius: 1 fullAwareness: 3 --- !u!114 &4634233225384405085 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3926513288711190907} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 186ef73e99b5d3140a000d54d8136681, type: 3} m_Name: m_EditorClassIdentifier: unitController: {fileID: 1165306462495854209} sightDetector: {fileID: 8195606524304578804} enemyLayerMask: serializedVersion: 2 m_Bits: 128 allyLayerMask: serializedVersion: 2 m_Bits: 64 obstacleLayerMask: serializedVersion: 2 m_Bits: 256 showDebugInfo: 0 --- !u!195 &-1810144434140031310 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3926513288711190907} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.5000001 m_Speed: 3.5 m_Acceleration: 8 avoidancePriority: 50 m_AngularSpeed: 120 m_StoppingDistance: 0 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 1 m_AutoRepath: 1 m_Height: 2 m_BaseOffset: 1 m_WalkableMask: 4294967295 m_ObstacleAvoidanceType: 4