using System; using System.Collections.Generic; using UnityEngine.Serialization; namespace UnityEditor.PackageManager.ValidationSuite { [Serializable] class ValidationException { /// /// Name of validaiton test in which the exception is requested. /// public string ValidationTest; /// /// Error for which the exception is requested. /// public string ExceptionMessage; /// /// Package Version /// public string PackageVersion; } [Serializable] class ValidationExceptions { public ValidationException[] ErrorExceptions; public ValidationException[] WarningExceptions; } }