using System;
using System.Collections.Generic;
using UnityEngine.Serialization;
namespace UnityEditor.PackageManager.ValidationSuite
{
[Serializable]
class ValidationException
{
///
/// Name of validaiton test in which the exception is requested.
///
public string ValidationTest;
///
/// Error for which the exception is requested.
///
public string ExceptionMessage;
///
/// Package Version
///
public string PackageVersion;
}
[Serializable]
class ValidationExceptions
{
public ValidationException[] ErrorExceptions;
public ValidationException[] WarningExceptions;
}
}