Using pre-set license Built from '6000.0/staging' branch; Version is '6000.0.42f1 (feb9a7235030) revision 16693671'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 32667 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.0.42f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker1 -projectPath C:/Game Development/Unity/Projects/LowPolyBattleSim -logFile Logs/AssetImportWorker1.log -srvPort 64332 -job-worker-count 3 -background-job-worker-count 8 -gc-helper-count 1 Successfully changed project path to: C:/Game Development/Unity/Projects/LowPolyBattleSim C:/Game Development/Unity/Projects/LowPolyBattleSim [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [13336] Target information: Player connection [13336] * "[IP] 192.168.86.28 [Port] 0 [Flags] 2 [Guid] 2335308141 [EditorId] 2335308141 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-LUK2I9I) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [13336] Host joined multi-casting on [225.0.0.222:54997]... Player connection [13336] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 3 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 2.94 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.42f1 (feb9a7235030) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Game Development/Unity/Projects/LowPolyBattleSim/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Intel(R) UHD Graphics 620 (ID=0x5917) Vendor: Intel VRAM: 16333 MB Driver: 27.20.100.9664 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56676 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.42f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll Registered in 0.024307 seconds. - Loaded All Assemblies, in 1.117 seconds Native extension for LinuxStandalone target not found [usbmuxd] Start listen thread [usbmuxd] Listen thread started Native extension for iOS target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 675 ms Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.953 seconds Domain Reload Profiling: 3064ms BeginReloadAssembly (338ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (2ms) RebuildCommonClasses (96ms) RebuildNativeTypeToScriptingClass (37ms) initialDomainReloadingComplete (147ms) LoadAllAssembliesAndSetupDomain (491ms) LoadAssemblies (335ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (480ms) TypeCache.Refresh (475ms) TypeCache.ScanAssembly (433ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (1ms) FinalizeReload (1954ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1810ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1012ms) SetLoadedEditorAssemblies (11ms) BeforeProcessingInitializeOnLoad (174ms) ProcessInitializeOnLoadAttributes (394ms) ProcessInitializeOnLoadMethodAttributes (219ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.396 seconds Refreshing native plugins compatible for Editor in 2.62 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.371 seconds Domain Reload Profiling: 4755ms BeginReloadAssembly (476ms) ExecutionOrderSort (0ms) DisableScriptedObjects (18ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (74ms) RebuildCommonClasses (117ms) RebuildNativeTypeToScriptingClass (38ms) initialDomainReloadingComplete (125ms) LoadAllAssembliesAndSetupDomain (1628ms) LoadAssemblies (1103ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (809ms) TypeCache.Refresh (593ms) TypeCache.ScanAssembly (543ms) BuildScriptInfoCaches (171ms) ResolveRequiredComponents (35ms) FinalizeReload (2372ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1834ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (59ms) SetLoadedEditorAssemblies (13ms) BeforeProcessingInitializeOnLoad (366ms) ProcessInitializeOnLoadAttributes (1110ms) ProcessInitializeOnLoadMethodAttributes (276ms) AfterProcessingInitializeOnLoad (10ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (20ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Refreshing native plugins compatible for Editor in 2.61 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 202 Unused Serialized files (Serialized files now loaded: 0) Unloading 5970 unused Assets / (7.0 MB). Loaded Objects now: 6621. Memory consumption went from 154.2 MB to 147.2 MB. Total: 25.474500 ms (FindLiveObjects: 1.850600 ms CreateObjectMapping: 2.490600 ms MarkObjects: 14.271200 ms DeleteObjects: 6.860400 ms) ======================================================================== Received Import Request. Time since last request: 257277.718228 seconds. path: Assets/Hayq Art/Middle Ages Low Poly/Meshes artifactKey: Guid(55b1042e3c5d9d44589f46efaf06497b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Hayq Art/Middle Ages Low Poly/Meshes using Guid(55b1042e3c5d9d44589f46efaf06497b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '19584ec92cb5199035f370c099bb8de8') in 0.0093602 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000051 seconds. path: Assets/Hayq Art artifactKey: Guid(021a53e8e1cbfc34fb7468d139754de4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Hayq Art using Guid(021a53e8e1cbfc34fb7468d139754de4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b30b100e5109357bb8214408475afc34') in 0.0009252 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Duplicate assembly 'log4net.dll' with different versions detected, using 'Packages/com.unity.package-validation-suite/Lib/Editor/log4net.dll, AssemblyName=log4net, Version=2.0.8.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a' and ignoring 'Packages/com.unity.collab-proxy/Lib/Editor/log4netPlastic.dll, AssemblyName=log4net, Version=1.2.15.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a'.- Loaded All Assemblies, in 2.105 seconds Refreshing native plugins compatible for Editor in 2.70 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.114 seconds Domain Reload Profiling: 4208ms BeginReloadAssembly (491ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (110ms) RebuildCommonClasses (109ms) RebuildNativeTypeToScriptingClass (37ms) initialDomainReloadingComplete (68ms) LoadAllAssembliesAndSetupDomain (1389ms) LoadAssemblies (915ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (740ms) TypeCache.Refresh (419ms) TypeCache.ScanAssembly (383ms) BuildScriptInfoCaches (275ms) ResolveRequiredComponents (35ms) FinalizeReload (2115ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1612ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (47ms) SetLoadedEditorAssemblies (12ms) BeforeProcessingInitializeOnLoad (309ms) ProcessInitializeOnLoadAttributes (1047ms) ProcessInitializeOnLoadMethodAttributes (181ms) AfterProcessingInitializeOnLoad (17ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (39ms) Refreshing native plugins compatible for Editor in 3.32 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) Unloading 6232 unused Assets / (6.8 MB). Loaded Objects now: 6902. Memory consumption went from 144.8 MB to 138.0 MB. Total: 24.567600 ms (FindLiveObjects: 1.395600 ms CreateObjectMapping: 2.184800 ms MarkObjects: 12.737700 ms DeleteObjects: 8.247600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 2.17 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 36 Unused Serialized files (Serialized files now loaded: 0) Unloading 6233 unused Assets / (7.8 MB). Loaded Objects now: 6910. Memory consumption went from 143.2 MB to 135.4 MB. Total: 22.095000 ms (FindLiveObjects: 1.248300 ms CreateObjectMapping: 2.013500 ms MarkObjects: 10.736700 ms DeleteObjects: 8.094800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Duplicate assembly 'log4net.dll' with different versions detected, using 'Packages/com.unity.package-validation-suite/Lib/Editor/log4net.dll, AssemblyName=log4net, Version=2.0.8.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a' and ignoring 'Packages/com.unity.collab-proxy/Lib/Editor/log4netPlastic.dll, AssemblyName=log4net, Version=1.2.15.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a'.- Loaded All Assemblies, in 1.456 seconds Refreshing native plugins compatible for Editor in 1.93 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 3.010 seconds Domain Reload Profiling: 4462ms BeginReloadAssembly (369ms) ExecutionOrderSort (0ms) DisableScriptedObjects (15ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (98ms) RebuildCommonClasses (71ms) RebuildNativeTypeToScriptingClass (27ms) initialDomainReloadingComplete (48ms) LoadAllAssembliesAndSetupDomain (936ms) LoadAssemblies (670ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (443ms) TypeCache.Refresh (18ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (397ms) ResolveRequiredComponents (22ms) FinalizeReload (3011ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (2443ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (60ms) SetLoadedEditorAssemblies (8ms) BeforeProcessingInitializeOnLoad (421ms) ProcessInitializeOnLoadAttributes (1745ms) ProcessInitializeOnLoadMethodAttributes (192ms) AfterProcessingInitializeOnLoad (16ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (42ms) Refreshing native plugins compatible for Editor in 2.87 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 36 Unused Serialized files (Serialized files now loaded: 0) Unloading 6240 unused Assets / (7.1 MB). Loaded Objects now: 6912. Memory consumption went from 143.6 MB to 136.5 MB. Total: 26.025900 ms (FindLiveObjects: 1.700600 ms CreateObjectMapping: 4.347600 ms MarkObjects: 9.545700 ms DeleteObjects: 10.429200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Duplicate assembly 'log4net.dll' with different versions detected, using 'Packages/com.unity.package-validation-suite/Lib/Editor/log4net.dll, AssemblyName=log4net, Version=2.0.8.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a' and ignoring 'Packages/com.unity.collab-proxy/Lib/Editor/log4netPlastic.dll, AssemblyName=log4net, Version=1.2.15.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a'.- Loaded All Assemblies, in 1.513 seconds Refreshing native plugins compatible for Editor in 1.62 ms, found 3 plugins. Assertion failed on expression: 'pred(*previous, *i)' Assertion failed on expression: 'pred(*previous, *i)' Assertion failed on expression: 'pred(*previous, *i)' Assertion failed on expression: 'pred(*previous, *i)' Assertion failed on expression: 'pred(*previous, *i)' Assertion failed on expression: 'pred(*previous, *i)' Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.837 seconds Domain Reload Profiling: 3344ms BeginReloadAssembly (361ms) ExecutionOrderSort (0ms) DisableScriptedObjects (14ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (87ms) RebuildCommonClasses (71ms) RebuildNativeTypeToScriptingClass (27ms) initialDomainReloadingComplete (58ms) LoadAllAssembliesAndSetupDomain (989ms) LoadAssemblies (724ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (450ms) TypeCache.Refresh (21ms) TypeCache.ScanAssembly (6ms) BuildScriptInfoCaches (386ms) ResolveRequiredComponents (36ms) FinalizeReload (1838ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1388ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (31ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (236ms) ProcessInitializeOnLoadAttributes (891ms) ProcessInitializeOnLoadMethodAttributes (208ms) AfterProcessingInitializeOnLoad (14ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (45ms) Refreshing native plugins compatible for Editor in 4.17 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 36 Unused Serialized files (Serialized files now loaded: 0) Unloading 6384 unused Assets / (7.3 MB). Loaded Objects now: 7058. Memory consumption went from 144.4 MB to 137.2 MB. Total: 23.070400 ms (FindLiveObjects: 1.517400 ms CreateObjectMapping: 2.514900 ms MarkObjects: 10.449100 ms DeleteObjects: 8.585500 ms) Prepare: number of updated asset objects reloaded= 0