Files
LowPolyBattleSim/Library/PackageCache/com.unity.collab-proxy@c854d1f7d97f/Editor/UI/GuiEnabled.cs
Caleb Sandford deQuincey ecdd3e2a9e intial commit
2025-06-27 23:27:49 +01:00

23 lines
393 B
C#

using System;
using UnityEngine;
namespace Unity.PlasticSCM.Editor.UI
{
internal class GuiEnabled : IDisposable
{
internal GuiEnabled(bool enabled)
{
mEnabled = GUI.enabled;
GUI.enabled = enabled && mEnabled;
}
void IDisposable.Dispose()
{
GUI.enabled = mEnabled;
}
bool mEnabled;
}
}