Files
LowPolyBattleSim/Library/PackageCache/com.unity.collections@56bff8827a7e/Unity.Collections/UIntFloat.cs
Caleb Sandford deQuincey ecdd3e2a9e intial commit
2025-06-27 23:27:49 +01:00

21 lines
543 B
C#

using System.Runtime.InteropServices;
namespace Unity.Collections
{
/// <summary>
/// Declares a union object where all members start at the same location in memory.
/// Allows for retrieving the bits for i.e. the floatValue.
/// </summary>
[StructLayout(LayoutKind.Explicit)]
internal struct UIntFloat
{
[FieldOffset(0)] public float floatValue;
[FieldOffset(0)] public uint intValue;
[FieldOffset(0)] public double doubleValue;
[FieldOffset(0)] public ulong longValue;
}
}