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LowPolyBattleSim/Library/PackageCache/com.unity.inputsystem@e2c83221d2dc/InputSystem/Plugins/UI/BaseInputOverride.cs
Caleb Sandford deQuincey ecdd3e2a9e intial commit
2025-06-27 23:27:49 +01:00

12 lines
233 B
C#

#if UNITY_INPUT_SYSTEM_ENABLE_UI
using UnityEngine.EventSystems;
namespace UnityEngine.InputSystem.UI
{
internal class BaseInputOverride : BaseInput
{
public override string compositionString { get; }
}
}
#endif