Files
LowPolyBattleSim/Library/PackageCache/com.unity.render-pipelines.core@1c27dfa04d8a/Runtime/AssemblyInfo.cs
Caleb Sandford deQuincey ecdd3e2a9e intial commit
2025-06-27 23:27:49 +01:00

12 lines
602 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Core.Runtime.Shared")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Core.Editor")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Core.Runtime.Tests")]
[assembly: InternalsVisibleTo("Unity.GraphicTests.Performance.RPCore.Runtime")]
[assembly: InternalsVisibleTo("Unity.GraphicTests.Performance.Universal.Runtime")] // access to internal ProfileIds
// Smoke test project visibility
[assembly: InternalsVisibleTo("SRPSmoke.Runtime.Tests")]
[assembly: InternalsVisibleTo("SRPSmoke.Editor.Tests")]