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LowPolyBattleSim/Library/PackageCache/com.unity.render-pipelines.core@1c27dfa04d8a/Runtime/Common/IVirtualTexturingEnabledRenderPipeline.cs
Caleb Sandford deQuincey ecdd3e2a9e intial commit
2025-06-27 23:27:49 +01:00

14 lines
454 B
C#

namespace UnityEngine.Rendering
{
/// <summary>
/// By implementing this interface, a render pipeline can indicate to external code it supports virtual texturing.
/// </summary>
public interface IVirtualTexturingEnabledRenderPipeline
{
/// <summary>
/// Indicates if virtual texturing is currently enabled for this render pipeline instance.
/// </summary>
bool virtualTexturingEnabled { get; }
}
}