Files
LowPolyBattleSim/Library/PackageCache/com.unity.render-pipelines.core@1c27dfa04d8a/Runtime/RenderGraph/IRenderGraphEnabledRenderPipeline.cs
Caleb Sandford deQuincey ecdd3e2a9e intial commit
2025-06-27 23:27:49 +01:00

14 lines
473 B
C#

namespace UnityEngine.Rendering.RenderGraphModule
{
/// <summary>
/// Interface to add/manage Render Graph related parameters across different types of RenderPipelineAssets.
/// </summary>
public interface IRenderGraphEnabledRenderPipeline
{
/// <summary>
/// Indicates if this render pipeline instance supports ImmediateMode when debugging the render graph.
/// </summary>
bool isImmediateModeSupported { get; }
}
}